Senior software & platform engineer in Eugene, Oregon, who builds things that make other people’s work possible — and who now helps businesses and people put AI to work — because building is the fun part.
AI for your business
I help businesses and individuals, near and far, figure out where AI fits, get it working, and make sure their people use it. After 25+ years building real systems, I care about what holds up day to day, and about doing it safely: connecting your tools, protecting your customers’ information, and never changing anything without your say-so.
What I’m building
Tell Keel what you’re trying to accomplish and it builds the plan and does the work, checking security and privacy and showing you every change before it happens. Early preview, by invitation.
A deckbuilding game about a cat who knocked a hole in the universe, built with a team of AI agents and real engineering discipline. In playtesting on Windows and Android.
About
I’m a senior software and platform engineer based in Eugene, Oregon. I focus on platform tooling, CI/CD, and infrastructure that lets other engineers ship with confidence. I’m also deep into AI: I build with it every day, I’m creating Keel, a tool that helps people use AI to change and connect their business software safely, and I help businesses and individuals get started with it.
Outside of work, golf is where I unwind — the mix of physical and mental problem-solving, the company, and especially the rounds with my son. Oregon’s outdoors round out the rest: hiking, camping, skiing, hot springs, and the coast, rain included.
As a maker, I like solving problems with code or with something physical — wood, metal, plastics, whatever the job calls for. A lot of what I build, at work and on my own, is platform-driven: tools and infrastructure-as-code that take on the heavy lifting, written in whatever language actually fits the job rather than one fixed stack. Electronics and 3D printing are long-time interests too, especially microcontrollers and single-board computers, and game design is a creative outlet alongside the day job — most recently Cosmic Catastrophe.